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RE: defense



> 1)  I agree with the below statement that the defense provided
> by a successful skill roll would only carry into the immediately
> following sub-round (be it the bottom of the current round if the
> party went first, or the top of the next round provided that the
> opposition wins initiative).  Wright's proposal that continue until
> combat ends or you re-roll your weapon skill was, I think, not
> very well thought out (Wright, you must not have had your
> morning requirement of caffeine yet    ;-)    ).  If we allowed that,
> then we would be completely redefining the use of the weapons
> skills and I don't think we are out to do that (after all, I made my
> multi-attack, why can't I keep swinging my sword around and cut
> up my enemies at 5 swings per round?  I mean, hey, if I had
> made my defense with 4 dice, that would continue, right?).

Fair point. Hadn't thought about it in that light. Hrm... the way
Wright spelled things out has a lot of advantages, but would, I agree,
be an exception and exceptions should be limited or removed where possible.

> 2)  Since we are talking about using the weapon for defensive
> purposes, we should only be adding that +2 per die rolled to
> the CDV and the GDV as those are only ones affected by
> weapons to begin with.  (so, no, this wouldn't apply to helping
> against getting shot in the back by a party member on your
> own round, but it might apply to you blocking a critical miss
> by your comrade on the baddie that you are both hacking to
> pieces)

Another good point. Pros and Cons though. This would be in keeping
with current weapon defense bonuses. On the other hand if your paying
attention it really isn't that hard to bat a spear or other thrown
object out of the air (baseballs move pretty damn fast and people seem
to be able to hit those). Arrows are trickier but still easily within
the realm of someone with good reflexes.

I guess I'm saying that an argument can be made that MDV should be
affected as well and having it _not_ affected is an exception and
something extra I have to remember. I would also argue for changing
the normal weapon bonus to include MDV...

> [NUMBER 3 DELETED BECAUSE I REALLY HAVE NO GOOD FOLLOWUP :)
>
> Okay, enough said on that for now.  Is the group interested in me
> writing up the addendum to horseback rules I posted (pertaining
> to dealing with being de-horsed)?

Yep. 

					-Steve