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Re: weapon list to peruse
And it never got cleared up, and I don't buy that getting hit 5 times
with a full blow of a battle axe is reflected by taking 1-12 dp.
You hit a normal person with a battle axe, they die. I'll happily
demonstrate this to someone if they wish(note I will be the one with
the axe). Unless you aren icking and scratching someone and forcing
them to bounce out of the way are you hitting someone full on with
a blow from a battle axe. This also if you are getting wacked with
a battle axe 5 times are you still able to stand?
This applies to things like lightning bolts. You DP allows dodge/resist
more of the force than a pud who just takes it head on.
re:taking 8dp from a broken bone. hairline fracture as opposed to
a compound fracture.
re:until I see a definition by Dan on it, I'll go on my assumption, cause
I don't buy that 5 successful aq attacks is the equivlant of
getting wacked 5 times with a sword.
re: maul still doing a d8. you want one that does a d10 or d12. get it
made of metal. Oh look, those are already there, the battle hammer
and great mace.
Wright
> You've made your interpretation of DP very clear in a number of posts,
> but I don't recall that ever being generally accepted by the masses. If,
> in fact, that interpretation has been generally accepted, then I suppose
> I could see a Maul doing less than a d12; perhaps a d10, but a d8 still
> strikes me as awful low.
>
> Somebody please jump in here if I am wrong, but I really don't recall a
> general consensus occurring with regard to DP. If I missed it, please
> feel free to let me know, but right now, it looks like Wright's definition is
> being set forth as all encompassing via fiat. If it hasn't been generally
> accepted, what does everyone think? I suppose I could live with it being
> described that way, but then I have all sorts of trouble with the idea that
> someone with 40 DP could take 8 points of damage, have a broken arm
> (via critical wound; that is a *4 damage multiplier, right?) and still have
> 32 DP left to go. Nope, don't like that at all.
>
> If it _has_ been generally accepted, then please ignore me (not that this
> invitation would make much difference to those who would do so anyway).
>
> Lyle
>
> Disclaimer: No innuendo is expressed or implied in this note. Any
> reference to person's living or dead is intentional. The rest is simply
> factual observation.
>
> -----Original Message-----
> From: Wright Frazier [SMTP:khelek@ns1.cioe.com]
> Sent: Tuesday, September 08, 1998 11:57 AM
> To: Lyle H Janney
> Cc: khelek@ns1.cioe.com; leviathan_60@hotmail.com; gmlist@cioe.com
> Subject: Re: weapon list to peruse
>
>
> A block of wood has mass, but its gonna knock around someon. This is
> fine for lesser armors, but against things like full plate its not gonna
> be that effective.
>
> Further only the last few dp(last 6 or so) is you taking actual horrible
> damage. till then its dodging juking, getting tuckered out, may be getting
> a few minor cuts and bruises. a maul is a _TOOL_ not a weapon, and
> is not quickly or easily used. Hince why it does lower damage.
> If you hit a normal person(6dp) with it, they are seriously hurt or dead.
> If you attack a trained combatant(7+dp) they can dodge a couple of shots,
> or only get a glancing blow that doesn't kill'em. End result its
> a slow and clumsy weapon that people can dodge,b ut when you do get
> the final hit, they die.
>
> Halberds on the other hand are fairly easy to use weapons, being designed
> for killing and all. Hince why its damage is higher. Its faster and
> easier to use. Same with greatswords, broad swords, long swords, etc..
>
> Wright
>
>
> > Uh, what? I'm sure we all recall that cool scene in Braveheart when the one
> > soldier used a maul (a block of wood at the end of a long stick) and virtually
> > crushed the scull of another soldier. While this was Hollywood, I have it on
> > good authority from many SCA fighters (who study medieval fighting quite
> > deeply) that this was not far from reality. I'd think the Maul would do a d12
> > but you wouldn't be able to multi-attack with it (it _is_ after all, a large block
> > of wood at the end of a long stick, it takes a second or two to re-cock it for
> > another swing). Just my two cents based on past discussion with others.
> >
> > Lyle
> >
> > -----Original Message-----
> > From: Wright Frazier [SMTP:khelek@ns1.cioe.com]
> >
> > [most stuff deleted]
> >
> > > 3) Heavy 2 handed weapons (notably Maul and Military Pick) seem slightly
> > > underpowered at 1d8 for striking damage.
> >
> > a maul is a block of wood, its not going to have the striking power of
> > a weapon ment for battle.
> >
> >
>
>