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Re: Neons and Jaguars





On Mon, 30 Nov 1998 Flightgod5@aol.com wrote:

> In a message dated 11/30/1998 2:10:12 AM US Eastern Standard Time,
> thelaw@expert.cc.purdue.edu writes:
> 
> << Armor Skill: this leaves out non-warrior types. Granted I may have a
>  slanted opinion, but it seems that lately many more new skills are being
>  proposed to beef up warriors. Like Jevan said, why not just use sprinting
>  to get more movement? Most warriors will have a 15 strength at least; I
>  don't have the statistical table handy, but isn't 15 on 3d6 (1 die
>  default) about a 75% sucess rate?
>   >>
> Yeah, but if you try to default sprinting while wearing any kind of armor, the
> check is that much higher.  As per the sprinting errata I have, your sprinting
> check is modified by the same number of dice that your agility is modified.
> On top of that, you also have a STR penalty when wearing plate mail.  So in
> leather or chain, 3d6 for the default.  In plate or heavier, 4d6.  Sucks, huh?
> 
> Joel
> 

Here is where I cease to understand why exceptional stats don't modify
defaults.  If the armor can add a die to the strength roll, shouldn't an
exceptional remove one?

jevan