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Re: Neons and Jaguars
Ummm. The sprinting says you only aply the AGI minus which at most is 1 die
more. And there is no double adding for the plate. Plus the STR and AGI and
PWR are only for resistance checks not skill checks ( works just like the
exceptionals ).
Greg
> From Flightgod5@aol.com Mon Nov 30 14:58:57 1998
> From: Flightgod5@aol.com
> Date: Mon, 30 Nov 1998 14:56:58 EST
> To: thelaw@expert.cc.purdue.edu
> Cc: gmlist@ns1.cioe.com
> Subject: Re: Neons and Jaguars
>
> In a message dated 11/30/1998 2:10:12 AM US Eastern Standard Time,
> thelaw@expert.cc.purdue.edu writes:
>
> << Armor Skill: this leaves out non-warrior types. Granted I may have a
> slanted opinion, but it seems that lately many more new skills are being
> proposed to beef up warriors. Like Jevan said, why not just use sprinting
> to get more movement? Most warriors will have a 15 strength at least; I
> don't have the statistical table handy, but isn't 15 on 3d6 (1 die
> default) about a 75% sucess rate?
> >>
> Yeah, but if you try to default sprinting while wearing any kind of armor, the
> check is that much higher. As per the sprinting errata I have, your sprinting
> check is modified by the same number of dice that your agility is modified.
> On top of that, you also have a STR penalty when wearing plate mail. So in
> leather or chain, 3d6 for the default. In plate or heavier, 4d6. Sucks, huh?
>
> Joel
>