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Re: [Fwd: Re: [Fwd: Re: holy symbols]]



> 
> Wright, here is the timeline for GM's who want to pick up on it. (Notice
> I didn't say players, because as far as I know Taureans are almost gone.
> You are the one reviving them, you need to tell Dan/us.) This is not an
> invitation for anyone to f**k with the game(Dan), the setting,
> characters or me.

Never heard a word of Tarusians being almost gone.  Not once.

> 
> Timeline:
> 
> Within minitues of hearing Taurus was gone, this was verified, and
> messages were sent all over the planet by Dusk's people. Within hours,
> groups mobilized (death squads I ran though Dan and other GM's over the
> last 5 years- just another thing I don't tell every GM, there is some
> truth in rumors) Secret targets that were known to my adventurer and
> associates were hit including "THE ISLAND", which blew itself up rather
> than be taken. Mercinaries and pirates were also hired to hit island
> town temples, and the general bounty went out.  It was announced to
> everyone at AQ and Dan and I talked to me later, personally.
> (Clearifying tech retrieval, and numbers.)

Again...should have told us so we could have known.  First we've heard
about this, and much has been done to the contrary by myself and others
in a different direction.

> 
> Every week for a two months after (real time, in game probably over a
> year) Dan gave me a total of dead priests that turned up and results of
> other actions. When they slowed coming in, I had the bounty doubled and
> bonuses added. (People handing out bounties have been killed several
> times. There have been infitrations, spys, and everything you would
> expect. The money and resources continue...)

Again...never heard a word of it before this moment.  Should have
brought it up months ago.

> 
> This "global" action was done along time ago, before the Geleia setting
> revival. No need to ask permission to "mess" with Geleia.

Should have informed people about it.

> 
> Since then, four GM's have followed up on this directly or indirectly:
> Dan, Greg Steve and Rick. There have been some actions, some results and
> some roleplaying.

See above.

> 
> Questions? (If GM's want to know a total number of priests left, simply
> ask Dan. Only he can determine how well they had things hid) If it
> wasn't hid, its gone...

Again...I made public all of the information in the geleia writeup.
Noone EVER brought this up before now.  

> 
> Joe
> 
> PS- I saw an opertunity for my character to affect the planet and took
> it. Any further action on my part will probably be futile. The element
> of surprise is lost, and GM's will come up with crap just to f**k with
> me. My characters will continue to act on any information they receive,
> and if there is a protected revival of Taraus in Geleia, Dusk will
> direct others' global resouces acourdingly. This includes, but is not
> limited to: keeping the links between thought and action seperate,
> staying away from the mess personnally and monitarily, staying alive,
> and sex, sex, sex and more SEX.

Then I want a writeup of such resources, actions, and who the stuff
came from.

Wright



-- Start of included mail From:  Wright Frazier <khelek@ns1.cioe.com>

> Subject:  Re: [Fwd: Re: holy symbols]
> To:  steve@ns1.cioe.com (Steve Ames)
> Date:  Tue, 24 Nov 1998 09:25:40 -0500 (EST)
> cc:  gmlist@cioe.com

> > > Who is protecting them?  Governments.  Those abilities are just far
> > > to handy to let get knifed by a buncha thugs from the other side of
> > > the planet.  Reverse bounty on anyone who wacks a priest of tarus.
> > 
> > First I'd heard of this. When were adventurers going to be told that
> > their death squads to Galeia turn up missing. Or one guy makes it
> > back and tells the tale of governments backing the priests of Tarus,
> > reverse bounties, etc...
> 
> First anyone's asked.  Its also in the writeup though.
> 
> > 
> > Once this knowledge is out, adventurers would immediately go to work
> > circumventing it. Could be the basis of a good series of adventures
> > though. Basic PC -vs- establishment stuff.
> 
> Request the adventure and I'll run it.  Till then I have bigger fish
> to fry such as a war goin on.
> 
> > 
> > You've stated it yourself wright that adventurers are the movers and
> > shakers. I don't think you can protect anyone well enough that an
> > adventurer couldn't whack them... without repercussions :) There _are_
> > a few ways to do it, but thus far those methods have never been used
> > by the establishment.
> 
> Again, if ya want to play that game, let me know and I'll work it up.
> However till then, I do got other things to do.  
> 
> Also, if you do intend to send folks to Geleia, Joe.  Tell me.  My
> understanding was your "death squads" were centered in the other
> half of the planet, or hell, even the other 3/4 of the planet, and
> that is a WHOLE lot of islands to cover.
> 
> Wright
>  
-- End of included mail.