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[Fwd: Re: [Fwd: Re: holy symbols]]



I picked this post to send my responces to, rather than multiple posts.

(I will be out of town and not respond until ~11/30)

Wright, here is the timeline for GM's who want to pick up on it. (Notice
I didn't say players, because as far as I know Taureans are almost gone.
You are the one reviving them, you need to tell Dan/us.) This is not an
invitation for anyone to f**k with the game(Dan), the setting,
characters or me.

Timeline:

Within minitues of hearing Taurus was gone, this was verified, and
messages were sent all over the planet by Dusk's people. Within hours,
groups mobilized (death squads I ran though Dan and other GM's over the
last 5 years- just another thing I don't tell every GM, there is some
truth in rumors) Secret targets that were known to my adventurer and
associates were hit including "THE ISLAND", which blew itself up rather
than be taken. Mercinaries and pirates were also hired to hit island
town temples, and the general bounty went out.  It was announced to
everyone at AQ and Dan and I talked to me later, personally.
(Clearifying tech retrieval, and numbers.)

Every week for a two months after (real time, in game probably over a
year) Dan gave me a total of dead priests that turned up and results of
other actions. When they slowed coming in, I had the bounty doubled and
bonuses added. (People handing out bounties have been killed several
times. There have been infitrations, spys, and everything you would
expect. The money and resources continue...)

This "global" action was done along time ago, before the Geleia setting
revival. No need to ask permission to "mess" with Geleia.

Since then, four GM's have followed up on this directly or indirectly:
Dan, Greg Steve and Rick. There have been some actions, some results and
some roleplaying.

Questions? (If GM's want to know a total number of priests left, simply
ask Dan. Only he can determine how well they had things hid) If it
wasn't hid, its gone...

Joe

PS- I saw an opertunity for my character to affect the planet and took
it. Any further action on my part will probably be futile. The element
of surprise is lost, and GM's will come up with crap just to f**k with
me. My characters will continue to act on any information they receive,
and if there is a protected revival of Taraus in Geleia, Dusk will
direct others' global resouces acourdingly. This includes, but is not
limited to: keeping the links between thought and action seperate,
staying away from the mess personnally and monitarily, staying alive,
and sex, sex, sex and more SEX.

---- Begin included message ----
> > Who is protecting them?  Governments.  Those abilities are just far
> > to handy to let get knifed by a buncha thugs from the other side of
> > the planet.  Reverse bounty on anyone who wacks a priest of tarus.
> 
> First I'd heard of this. When were adventurers going to be told that
> their death squads to Galeia turn up missing. Or one guy makes it
> back and tells the tale of governments backing the priests of Tarus,
> reverse bounties, etc...

First anyone's asked.  Its also in the writeup though.

> 
> Once this knowledge is out, adventurers would immediately go to work
> circumventing it. Could be the basis of a good series of adventures
> though. Basic PC -vs- establishment stuff.

Request the adventure and I'll run it.  Till then I have bigger fish
to fry such as a war goin on.

> 
> You've stated it yourself wright that adventurers are the movers and
> shakers. I don't think you can protect anyone well enough that an
> adventurer couldn't whack them... without repercussions :) There _are_
> a few ways to do it, but thus far those methods have never been used
> by the establishment.

Again, if ya want to play that game, let me know and I'll work it up.
However till then, I do got other things to do.  

Also, if you do intend to send folks to Geleia, Joe.  Tell me.  My
understanding was your "death squads" were centered in the other
half of the planet, or hell, even the other 3/4 of the planet, and
that is a WHOLE lot of islands to cover.

Wright
 
---- End included message ----