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Re: Drowning 2.1 (finalized)
There is a real difference between fighting to get to the surface, and
just waiting to be saved. I think it is completely logical. Try exhaling
all of the air out of your lungs and doing some stairs. It's a lot harder
than just typing at a computer.
Jevan
On Tue, 17 Nov 1998, Kris Ames wrote:
> I really don't like the if you remain inactive part it is HEA rounds
> before unconsciousness. I liked it better the first way.
>
> -Kris
>
> ----------
> From: John Hogg <johnhogg@expert.cc.purdue.edu>
> To: gmlist@ns1.cioe.com
> Subject: Drowning 2.1 (finalized)
> Date: Tuesday, November 17, 1998 3:50 PM
>
>
> A character begins to drown when he begins aspirating water. This may
> be caused by anything from failing a Swimming Check to having his head
> held underwater by a would-be assassin.
>
> If the character begins to drown, he has HEA/2 rounds where the GM may
> allow actions before the character falls unconscious.
>
> If during the first round of drowning, the character opts to remain
> inactive for the duration of the drowing process (no casting, no trying
> to break the giant-squid-that-pulled-him-under's grapple, etc.), extend
> the time before unconsciousness to HEA rounds.
>
> If unconsciousness cannot be prevented, the GM secretly rolls 1d6.
> This is the amount of time, in minutes, the character has before
> death.
>
> Water breathing characters don't usually drown. Assume they can
> submerge and find sufficient oxygen under normal circumstances.
>
> Non-breathing characters CAN'T drown. Treat them as waterbreathers
> when in potential drowning situations.
>
>
> Do you support this proposal?
>
> Yes _____
>
> No _____
>
> Abstain _____
>
>
> ========================
>
> Ok, The only change really made here is extending the time underwater for
> inactivity. Jevan and I had a few discussions about what one could do
> after exhaling completely (let it be known, the man is a beast ... or
> I'm
> a living sack of goo), but the numbers worked out to more or less support
> about 36 seconds of sedentary activity for me (60 for jevan) and about
> half that for walking up and down stairs, or other, more active stuff
>
> Using the proposal above that puts us at about HEA 9 and 15
>
> I'm trying to get Saturday off, so I can pop in for the meeting (what's
> the GM situation?)
>
> John Hogg johnhogg@expert.cc.purdue.edu
>
> "I am amused by the simplicity of this game. Send me your finest meats
> and cheeses!" --Kenny Mayne
>
>