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Re: water movement 2.1 (finalized)
I disagree with this stuff leather armor would soak up a tremendous
amount of water I'd think, and quickly become water logged.
Chain armor: the metal isn't really the problem: its the padding
underneath that really soaks up the water.
Naked should be faster than clothed.
Standard Jaernian plate: as fast as chain. It covers shoulders and
breast plate, may be backplate. This'd be pretty easy to
swim in I'd think.
Full plate: near impossible to swim in.
>
> Water Movement:
>
> Naked/Clothing 20 ft/rnd
>
> Leather Armor 15 ft/rnd
>
> Chain Mail and
> Similar Armors 10 ft/rnd
>
> Plate and Similar
> Armors 5 ft/rnd
>
> Boots, Shield, Helmet,
> Heavy Equipment, and
> Absorbant Garments - 5 ft/rnd in addition, per incident * (below)
>
> In addition, a player may add d6 to his Swimming Skill Check to move
> an extra 5 ft/rnd/die
>
> Obviously, a negative movement rate does NOT result in moving
> backwards, though the negative modifiers must be offset before
> additional movement is granted
>
>
> * i.e. a character WEARING boots, helmet, and shield would
> suffer an additional -15 ft/rnd
>
> However, bundling the three together MAY only constitute one
> incident of Heavy Equipment.
>
> In a similar manner, bundling armor into a pack or otherwise
> making it portable may have each outfit of armor constitute
> as one incident of Heavy Equipment.
>
>
> Are you in favor of this proposal:
>
> Yes _____
>
> No _____
>
> Abstain _____
>
> ===================
>
> The premise here is that if 50 yards in 30 seconds is a good time for a
> high school swimmer, then 160 feet in 32 seconds (20 ft/rnd) is also a
> good time.
>
> Effort was then made to have the movement rates gibe with some of the work
> Kevin, Jevan, et al. put in this summer. It's not a perfect match, but
> it's as close as simple math will allow.
>
> The most frequent mistake I can see happening here is not noticing naked
> and clothing have the SAME movement rate (though absorbant clothing, like
> a thick robe, may get you for a -5 penalty)
>
> John Hogg johnhogg@expert.cc.purdue.edu
>
> "I am amused by the simplicity of this game. Send me your finest meats
> and cheeses!" --Kenny Mayne
>
>