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Re: Drowning 2.1 (finalized)



Looks good, but will exceptional health be taken into account?

Brandon


>From: John Hogg <johnhogg@expert.cc.purdue.edu>
>To: gmlist@ns1.cioe.com
>Subject: Drowning 2.1 (finalized)
>Date: Tuesday, November 17, 1998 3:50 PM
>
>
>A character begins to drown when he begins aspirating water.  This may
>be caused by anything from failing a Swimming Check to having his head
>held underwater by a would-be assassin.
>
>If the character begins to drown, he has HEA/2 rounds where the GM may
>allow actions before the character falls unconscious.  
>
>If during the first round of drowning, the character opts to remain 
>inactive for the duration of the drowing process (no casting, no 
>trying 
>to break the giant-squid-that-pulled-him-under's grapple, etc.), 
>extend 
>the time before unconsciousness to HEA rounds. 
>
>If unconsciousness cannot be prevented, the GM secretly rolls 1d6.  
>This is the amount of time, in minutes, the character has before 
>death.
>
>Water breathing characters don't usually drown.  Assume they can
>submerge and find sufficient oxygen under normal circumstances.
>
>Non-breathing characters CAN'T drown.  Treat them as waterbreathers
>when in potential drowning situations.
>
>
>Do you support this proposal?
>
>Yes	_____
>
>No	_____
>
>Abstain	_____
>
>
>========================
>
>Ok, The only change really made here is extending the time underwater 
>for
>inactivity.  Jevan and I had a few discussions about what one could do
>after exhaling completely (let it be known, the man is a beast ...  or
>I'm
>a living sack of goo), but the numbers worked out to more or less 
>support
>about 36 seconds of sedentary activity for me (60 for jevan) and about
>half that for walking up and down stairs, or other, more active stuff 
>
>Using the proposal above that puts us at about HEA 9 and 15
>
>I'm trying to get Saturday off, so I can pop in for the meeting 
>(what's
>the GM situation?)
>
>John Hogg			johnhogg@expert.cc.purdue.edu
>
>"I am amused by the simplicity of this game.  Send me your finest 
>meats
>and cheeses!"				--Kenny Mayne
>
>

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