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Re: Brothers and Sisters ... Ayh have THE ANSWER (Touch the screen with me)
> > That almost works. So if I go into space then they'll bind themselves
> > to the rock I have in my pocket because it _IS_ earth? You think this
> > is a rhetorical question?
>
> 1) I defer back to Sean's post ... if the action requires
> interstellar travel, it's a special case that ought to be
> adjudicated by DAN
A good rule and it wouldn't need to be adjudicated by DAN. Any GM
could do it because its consistent and doesn't require off the cuff
rulings that'll be different next week.
> 2) If we're interstellar explorers, we're no longer in the fantasy
> setting of AQ.
Sheesh. Happened before, it'll happen again and I'm not even the GM
that does it :)
> > I step into my
> > air pocket (no earth here boys and girls) and do the blue fielding
> > from here.
>
> 1) Wow, sucks to do casting in a pocket dimension opposed to your
> element.
> How well do the fire spells that let you light torches and such work
> underwater?
*sigh* dodge the question by attacking the details of the example rather
than the actual question. Droll.
> 2) Now you're extradimensional. i.e. outside the bounds of the Jearn
> setting (much like outer space). Ergo, any ruling applicable to
> Jaern may or may not be applicable to your new dimension.
Crap. Not PC but thats the way of it. The rules don't change just because
you leave the planet. And this backup of belief systems points back to a
day when we didn't need rules at all because GMs could just make things up.
Unfortunately we are commited to consistency here, right?
> Perhaps Earth magic doesn't work here.
Perhaps.
> Perhaps it works and DOES anchor to the pebble in your shoe ...
> until you exit the dimension. Then perhaps what you had
> following you while in the dimension doesn't follow you
> out.
Again perhaps.
> Perhaps there's a clause in Infero about extradimensional blue
> fielding.
Maybe.
> Perhaps it was all just a dream ...
Likely even.
> In short, let the GM adjudicate ... more to the point, go to DAN.
GMs must adjudicate the same way everytime. A simple rule such as:
It moves relative to the nearest EARTH.
is a simple and consistent ruling and can be applied _EVERYWHERE_. The
bickering now is to find a simple rule like the above that has affects
that everyone can agree upon.
Wright offers a pretty good compromise:
It moves relative to the largest object within 100' and will transfer
its relativity if a larger object enters the 100' sphere.
This, I think, makes most people pretty happy. If the water depth is
100' or more you move wiht the boat.. otherwise you move with the
planet. I'd go with an even smaller number like 20' or so but you
get the picture (you do don't you?).
To state that there does not need to be such a rule when most of us
don't even agree on how _SKILL CHECKS_ work is silly and backward.
-Steve