[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Additional range proposal for saturday



> For each additional 25% of range which the player will attempt, he rolls
> 1D6. If the total is less then or equal to his missile weapon skill, he
> gets the increased range, and is entitled to a normal roll to hit. If he
> fails the check, the shot automaticaly misses, and may strike someone or
> somewhere else as determined by the GM (Similar to any missed missile
> attempt).

The last part is bad for two reasons:

1) inconsistent with combat weapon precise attack
2) Of course you miss... you no longer have the range you need :)

This does not need to be stated and is bad to do so.

						-Steve