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Additional range proposal for saturday
To be added to the Missle Weapon Skill:
Additional Range:
For each additional 25% of range which the player will attempt, he rolls
1D6. If the total is less then or equal to his missile weapon skill, he
gets the increased range, and is entitled to a normal roll to hit. If he
fails the check, the shot automaticaly misses, and may strike someone or
somewhere else as determined by the GM (Similar to any missed missile
attempt).
John Hogg johnhogg@expert.cc.purdue.edu
I'll tell you what I've learned today! I've learned Nature can be cruel ...
BUT I CAN BE CRUELER!!!!!! BWAHAHAHAHAHAHAHAHAHA!!!!
-Ren Hoek "Lumberjerks" The Ren & Stimpy Show