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Re: oops...more hirudo sh!t




Sheesh. I'll play you a rate 100 anything against a rate 100
hirudo (using my rules) and I'll wager it won't even be close
to the masacre that you think it will be. Hirudo are _NOT_
killers. I've gone on Hirudo (current writeup variety) hunts
against a small group of hirudo all over rate 50 and the major
one well over 100... and we won. Hirudo are solo killers. A 
group has nothing to fear from them.

						-Steve

> *nod* I know they are supposed to be a major campaign opponent, and thats
>  what I'm arguing as keeping them as.  Encure is fugly cause ya
> grab someone and take a bite.  4-5die check or die, possibly
> more or die.  Witchy Sleep is only 4 dice, as is paralyze and dark lock
> I believe.  *shrug* Hirudo are right fully ugly, and should remain
> Actors in my opinion.  Without fundamental changes(a subsect/different
> version of the hirudo) to the hirudo, more than what Steve proposed.  I
> like Steve's changes personally, but they just aren't enough I feel
> for Hirudo to be available as characters.
>
>
> Wright
>
>
> > Well, then we better pitch Sleep, Paralyze, Dark Lock... and a host of other spells, drills and
> > Abilities. Yes, I admitted (read my mail down below) that there was little defense after failing
> > An encure attack.... But the same is true for hosts of spells and other attacks, some of which
> > Hurt you greatly or incapacitate you if you MAKE the resistance check. 
> > 
> > Hirudo are SUPPOSED to be scary, dangerous, threatening and dark. They were designed
> > And meant as a major campaign opponent.
> > 						Dan 
> > 
> > -----Original Message-----
> > From:	Wright Frazier [SMTP:khelek@ns1.cioe.com]
> > Sent:	Monday, June 22, 1998 2:57 PM
> > To:	Daniel Lawrence
> > Cc:	gmlist@cioe.com
> > Subject:	Re: oops...more hirudo sh!t
> > 
> > 
> > If you are put down for a _DAY_ after _1_ spell with _NO_ save against it,
> > you are a deadman.  Cause he'll pick off your buddies if he just doesn't
> > wack you for giggles.
> > 
> > Wright
> > 
> > > Out of curiosity, whose book are you reading from?  I quote from mine.....
> > > 
> > > 	"Three rounds of feeding kills the victim. If the hirudo feeds for three
> > > rounds, the victim dies. If the hirudo stops feeding before death, the victim
> > > is incapacitated and recovers in a number of days equal to the number of rounds
> > > that the hirudo fed."
> > > 
> > > 	That certainly means that after the first round the victim is rarely in
> > > A state to defend himself... but sounds significatly different from saying they die after one round.
> > > 				Dan
> > > 
> > > -----Original Message-----
> > > From:	Steve Ames [SMTP:steve@ns1.cioe.com]
> > > Sent:	Monday, June 22, 1998 8:55 AM
> > > To:	Flightgod5@aol.com; khelek@ns1.cioe.com
> > > Cc:	GMlist@cioe.com
> > > Subject:	Re: oops...more hirudo sh!t
> > > 
> > > 
> > > Thats one of the spells that got altered in my alternate writeup...
> > > 
> > > 						-steve
> > > 
> > > > *nod* its in the book.  A hirudo gets _1_ round of encure on you, you are dead.
> > > >
> > > > Wright
> > > >
> > > > > 
> > > > > 
> > > > > There's one other rules clarification I'd like to have.  There's been a nasty
> > > > > rumor floating for some time that if a Hirudo drains someone they are
> > > > > incapacitated for a number of days equal to the number of times a Hirudo
> > > > > drains them(before death, obviously.)  Is this true?
> > > > > 
> > > > > Joel
> > > > > 
> > > >
> > > >
> > > 
> > > 
> > > 
> > 
> > 
> > 
>
>