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Re: My game and more
I'll save this one for later. We did a slightly less formal analasis
quite a while ago (ie we played it out) and movement is better than
armor in most situations. There are times when you need a tank, but the
majority is move fast. One archer is going to kill you and your slow,
plate warrior... and the warrior's five buddies.
-Steve
> On a completely other note: I like Lyle's version of the parry skill
as
> long as it is a flat base cost and not dependant on the weapon used.
The
> one problem that everyone is missing is that the reason the parry
skill
> doesn't effect much is that most people giveup better DVs in favor of
> less penalties and slower movement.(Better armor such as plate mail)
If
> you worry more about DVs and not movement, the parry skill can be very
> good. EX: a warrior with average stats, full platemail,helment and a
> shield, with
> a parry skill sufficient to get a +6 can have a CDV of over 30. A +10
> combat mod against this person would need a crit just to hit. Since
most
> people use Leather giving them 9-14 CDVs a +6 won't help them out
> much.(note: the full plate and shield are made of steel in this
example
> and the parry skill must be 18 to auto it) A +20 Combat Mod would need
a
> 10+ to hit rather than anything but a 1 on the d20. I'll go with that
one
> just to know that the five swings might not connect due to high DVs
>