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RE: Parrying and mods
On Tue, 28 Mar 2000, Sean L. McLane wrote:
> > From gwydion@purdue.edu Tue Mar 28 10:21:39 2000
> > Subject: RE: Parrying and mods
> >
> > So, until we have those numbers, why aren't mods limited in some
> > manner (especially given their cost for certain backgrounds)? I had
> > mentioned yesterday that I thought they should be limited by the
> > associated stat for the mod. What does everyone else think? After
> > all, isn't everything in AQ supposed to be limited by something?
> > Dan? Beuller?
> >
> > Lyle
> >
>
> If you bring this up, then we should also bring up DP, which is also
> not limited by any stat.
>
> Potential for opening an ugly can of worms.
>
[Pop!]
Well, I'm for limiting mods by their associated stat but I'm unclear on
how we'd go about limiting DP. 5 * HEA as max? 'Course, this brings us
back into the arguement of what DP is actually a reflection of - a BIG
discussion last year on the list if I recall and not one that I would
enjoy rehashing. I'm not touching that can.
BJ