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RE: GMing this Saturday
-*********************************-
- Joel Gunderson -
- fooboy@laf.cioe.com -
- Die, v.: -
- To stop sinning suddenly. -
- -- Elbert Hubbard -
-*********************************-
On Wed, 25 Aug 1999, Lyle H Janney wrote:
> But, Foo, you know that the 'continuing' game isn't closed this
> week. We're back at Lojem (tho, I think Kevin left the party in
> Port Haven; it isn't like they can't get back to Rougtero easily
> enough). To quote Foo, he is running a continuation of Kevin's
> _plotline_, not game.
Yeah, what Lyle said.
>
> I expect that there will be enough players this weekend for the
> regular campaign to warrant 3 GM's, and I don't really see any
> of the games being closed to others unless certain players are
> specifically hooked or excluded by GM's (and I'm not sure I see
> any reason for that). Anyway, there you have it.
>
I plan on hooking a couple people that are pivotal to the plotline, but
no one will be discluded.
> So, Joel, Mike and who else? (I may be running newbies with
> Dan if we have a good turn-out)
>
> Also, Greg, Kevin's game lasted ~7 days beyond the game date
> given last week.
>
> Lyle
>
> -----Original Message-----
> From: Foo [SMTP:fooboy@laf.cioe.com]
>
> What he said. In my humble opinion, I think 8 people on an adventure is
> as many as there should ever be. Otherwise, combats take forever, and
> players get bored and start BSing with one another and disrupt what's
> really going on...and then we sit there until 3am.
>
> On Tue, 24 Aug 1999, Sean L. McLane wrote:
>
> > > From fooboy@laf.cioe.com Tue Aug 24 14:27:49 1999
> > >
> > > I'm also probably going to run this Saturday...a continuation of
> > > Kevin's plotline.
> >
> > Considering that we had 14 players in my game this past Saturday (which took
> > about 9 days, Greg), We might consider a third GM for the regular campaign,
> > or perhaps a way to bring in a couple more players to the continuing game.
>
>