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Re: Rick's stuff regarding John's stuff




Sure there is a reason...Chaos.

Wright

> 
> 
> > > I thought about some of the problems of using the nexus as a military
> > > jumping point.  The problem is if the little guy with the flute is not
> > > cooperative, nobody is going to be able to get back from where they
> > > started.  They can come to Red Dirt but they are not going to be able to
> > > get back (unless the priest can be bought).  Of course, this assumes
> > > that the priest has a sense of right and wrong and not a "vending
> > > machine" style actor.
> > 
> > If that little guy was all that stood between me and trapping some
> > people in place to kill them... bye bye little flute guy. Actually
> > I'm kind of shocked that none of my characters has whacked that
> > dude yet :)
> > 
> > 						-Steve
> > 
> 
> Why am I not surprised that that is your response to such a/any problem?
> If you understood that wacking the guy with the flute only keeps you from
> leaving Rougtero and doesn't prevent other big nasty things from coming
> through, then there is little reason to kill the gentleman.
> 
> BJ
> 
> 
>