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Re: blue fields
In the case of items, such as a door, if a part moves it is no longer a
part of the object. Until such a time that it is made part again. In
the case of a fluid like water, I wouldn't think that flow would
constitute movement in the sense that it is still the same volume. A boat
moving is independent of the planet, so is not part of the same object.
Living things always are their own object, hense why people can't catch 2
people with a single target spell when one is holding the other.
Jevan
On Fri, 6 Nov 1998, Kris Ames wrote:
> Interesting point. I hadn't thought of that yet..but what happens if
> part of the sum moves. I mean if I do a spell that targets Jaeran (which
> could be construed to target all the people plants and everything) what
> happens if one of those parts disappear. Hmmm..
>
> -Kris
>
> ----------
> > From: Jevan Furmanski <furmansj@expert.cc.purdue.edu>
> > To: Greg Mowczko <mooch@ns1.cioe.com>
> > Cc: gmlist@cioe.com; zodo@laf.cioe.com
> > Subject: Re: blue fields
> > Date: Friday, November 06, 1998 1:25 PM
> >
> > Given that an object has been defined as the sum of all of it's parts,
> > wouldn't the ocean count as part of Jaern?
> >
> >
> > Jevan
> >
> > On Thu, 5 Nov 1998, Greg Mowczko wrote:
> >
> > > > From: "Sean L. McLane" <zodo@laf.cioe.com>
> > > >
> > > > > summary of kris@cioe.com Thu Nov 5 08:24:45 1998
> > > [ If blue field a boat and the crew stays behind ]
> > >
> > > > Sean-Spew time again, boys and girls.
> > > >
> > > > I have two points to make.
> > > >
> > > > One: No matter what you do, somebody is going find one loop hole or
> another
> > > > and enpretzel the rules to their liking. It's a simple fact when
> you are
> > > > dealing with a large group of intelligent, creative, and twisted
> minds. There
> > > > are two ways you can deal with this... You can keep watering down
> the rules
> > > > to the point where your game is indistinguishible from CandyLand,
> or you
> > > > can just cope with it. I've always been a proponent of the
> principle of
> > > > 'Anything the party can do, the Actors can do as well'. It makes
> people
> > > > hesitant to go public with their new-found rules bend.
> > >
> > > Always have to go with that. The problem is when your friends use
> poison
> > > and your enemies poison you.
> > >
> > > > Two: If a blue field stays with a boat when you cast it, what keeps
> people
> > > > from using it to steal boats? People inside the Blue Fields are
> still
> > > > immaterial, and therefore the pirates have 24 hours (at least) to
> set up an
> > > > ambush, with archers and firemages. It all boils down to Steve's
> rule: If some
> > > > one really wants you dead, you're dead. See my above note about
> coping with
> > > > it.
> > >
> > > It is really hard to steal a boat when the helm has a blue field
> around it.
> > > You can't see out and some of the rigging might have been blue
> fielded
> > > with the crew. But yes you can probably set up an ambush to mow
> everyone
> > > down. Hey we do this on land already. Quickest way to fight 150
> skeletons
> > > is to set up 3 area of effect blue fields, drop one and fireball that
> batch
> > > and then go on to the next batch.
> > >
> > > As for the that relativity thing I kind of like the once you get
> within 5
> > > feet of a stationary object you become relative there. On a boat you
> stay
> > > on the deck. If you were on a chair you stay relative to the deck.
> While
> > > the ship is not quite stationary it counts until a larger
> "stationary"
> > > object is nearby. If you remove/destroy that object the field should
> just
> > > stay where it is.
> > > Greg
> > >
> >
>