[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: A couple of Things.



>
> b) My character (Guess...) made him an air elemental.
>
> PFM- Pure Fucking Magic - Always a good arguement for why.

Was anyone questioning how he became an air elemental? The basic
thing comes down to you just traded all of your skills and spells
for a lot of inhuman abilities... if you lost the ability to gain
even more mutations in the process, so what? Not much of a loss,
your still better off or you wouldn't have made thedeal for the
original transmog.

No air elemental is going to get into your lungs and suffocate
you anymore than I'm going to be allowed to just strangle you.

Just doesn't happen. And if some GM did go for it... so what?
Raise your hand if that could actually kill you? Getting a
transmog to be able to kill low rate people more efficiently
is sad. I don't think that could kill my rate 6 anubite.

Let him mutate into a poisonous cloud. *shrug* Again so what?
Then you become a poisonous lame ass cloud. You still can't
carry items (ie have possessions or magic items), your still
vulnerable to fire (fireballs are pretty common) and the game
is all about repercussions now right? Word of a sentient cloud
of flying poison gets out and a party'll get hired to hunt it
down. Don't doubt it.

So speaking from a gaming standpoint, I really couldn't care
less (unless his rate somehow doubled during the transmog...
ie he retained his skills and spells instead of losing them for
the requisite ratings to even make the transmog... that would
be cheating and we all would have to care). Being an air spirit is
pretty cool. Being a poisonous air spirit is munchkin.

And from a rules standpoint... Its a rate 14 spell. I like Jevan's DNA
argument and would back it to the hilt for a rate 8 spell that
introduced a genetic change that would then take a weak or so to
fully come into force. However this is rate 14, the normal rules
of physics are withdrawn and the overlaw of PFM (Pure Freakin Magic)
comes into play. You can introduce any physical change with enough
finesses and that probably includes being poison. Poison is a ranked
creature ability and will have to be paid for accordingly (with due
attention from the GM moderating this action to avoid magic pencilism).

Sucks.

							-Steve