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Re: defense



Note whoever brings this up as a proposition make sure you have a
version with MDV and without.
						Greg

> From: Joel Gunderson <belgarat@expert.cc.purdue.edu>
>
> If we did this, we would be making yet another exception to the system
> since no weapons except shields add to MDV.  Even if this proposal does
> get through, which i really hope it doesn't, the damage taken from the
> missile if you fuck up the check should be greatly increased or your MDV
> should be lowered if you mess up the check since you are concentrating on
> whacking some crossbow bolt instead of dodging it.  Plus, with all the new
> weapons in the game that have multiple hundred pound pulls, i see no way
> that someone could stop one of those bolts moving at multiple hundred fps.
> The check would have to be absolutely insane.
>
> Joel

As for the hundred pound pulls part. A normal combat style bow has no more
than a 35 lb. pull. ( or at least no competition bow slinger uses above
35 lbs since it would slow them down ).

Valid argument Joel brings up is while one might "dodge/block" A arrow
a flurry of arrows would bite. Steve's counter though is that to use this
skill it isn't just that your also using your sword fighting style to keep
you oponent in the way of incoming missile attacks.

							Greg
>
> On Fri, 2 Oct 1998, Wright Frazier wrote:
>
> > > > 2)  Since we are talking about using the weapon for defensive
> > > > purposes, we should only be adding that +2 per die rolled to
> > > > the CDV and the GDV as those are only ones affected by
> > > > weapons to begin with.  (so, no, this wouldn't apply to helping
> > > > against getting shot in the back by a party member on your
> > > > own round, but it might apply to you blocking a critical miss
> > > > by your comrade on the baddie that you are both hacking to
> > > > pieces)
> > > 
> > > Another good point. Pros and Cons though. This would be in keeping
> > > with current weapon defense bonuses. On the other hand if your paying
> > > attention it really isn't that hard to bat a spear or other thrown
> > > object out of the air (baseballs move pretty damn fast and people seem
> > > to be able to hit those). Arrows are trickier but still easily within
> > > the realm of someone with good reflexes.
> > > 
> > > I guess I'm saying that an argument can be made that MDV should be
> > > affected as well and having it _not_ affected is an exception and
> > > something extra I have to remember. I would also argue for changing
> > > the normal weapon bonus to include MDV...
> > 
> > I agree you should get some benefit against missile weapons.  If for no
> > other reason than the off chance that you wack the arrow out of the way.
> > Thats good enough for a 1 in my opinion.
> > 
> > What about this?
> > 	Give the normal bonus that your weapon gives to GDV and CDV to MDV,
> > 	and then for the defense option, make it so that you get +1/die
> > 	against missiles instead of 2.  This is to reflect the fact
> > 	that missile weapons ARE harder to block, but far from impossible.
> > 
> > Wright
> >  
> > 
>
>