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Re: Bludgeon



I agree with all of this except for the target of the bludgeon getting
a free round.  Why is this?

Wright

> 
> For quite a while now there's been a couple of facets to bludgeon
> that have been played (by just about every GM I can think of) but
> aren't actually documented. They are "common use" modifications. I
> wrote up what I believe they are and am posting the whole text of
> the modified skill here. If everyone wants to give them the nod so
> we can be consitent? Also if no one has any objections, Dan could
> you consider this an errata submission?
> 
> The modified section is the last couple of sentences in the first
> paragraph and is surrounded by the '**' marks.
> 
> Basically adding two bits of functionality:
> 
> 1) The target can choose to either roll _OR_ just go unconscious;
> 2) The attacker can "pull" his swing to avoid a death roll.
> 
> 						-Steve
> 
> Bludgeon
> 
> Base Cost: 165		Attribute: AGI
> Skill Type: Auger	Extra Dice: non
> 
> Bludgeon is the ability to knock an unsuspecting target unconscious
> by striking from behind with a blunt instrument. The bludgeoner must
> position himself behind the target without the target having heard,
> seen or being aware in any way of the attacker. The GM will adjudicate
> the difficulty of the bludgeon based on factors such as alertness of
> the target, prevailing light conditions, and other distractions. If
> successfull, the target rolls on the Bludgeon Critical Hit Table in
> Appendix D. **The target may, at his option, elect to go unconscious
> as if they had rolled 41-70 on the Critical Hit Table rather than
> actually rolling. If it is the attackers goal to avoid inadvertantly
> killing the target, to "pull" his swing the difficulty check is raised 
> by 1 die and a roll resulting in death will result in coma instead.**
> 
> 	If the skill check fails, roll "to strike" against the target. If 
> this roll succeeds, the target takes damage as normal (resolving all 
> proper criticals and other modifiers). If the roll "to strike" fails,
> the target of the bludgeon gets one free round to act before combat
> continues.
>