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Re: Move through Attacks



Hmmm...sounds reasonable, but i wouldn't make all move throughs impale.
That would be inaccurate in the fact that you wouldn't be able to take a
swipe at some schmuck as you pass by.  You would be forced to run him
through.  A large part of mounted combat has always been the run by slash,
as i have seen on the history channel in the last couple weeks.  i would
allow a warrior or someone to make a move through using their CM, but
maybe give them a horsemanship skill check as wright proposed in his novel
earlier.

Joel

On Mon, 17 Aug 1998, Wright Frazier wrote:

> > 
> > The question came up during this last weeks game on how (or even if) to
> > handle move through attacks.
> > 
> > Myself and a few others (forget who exactly) thought that there was
> > a precedence for it running along the lines of if your moving faster
> > than 100 (or maybe 120) then you could move in, take one attack as you
> > go by, and end up out of melee range.
> > 
> > Such attacks are useful for flying creatures, hawksoar, horseback (at
> > max speed), etc...
> > 
> 
> I'm of the mind that you can get your one attack(counts as an impale)
> and then move on past.  Main thing that comes to mind for why this is
> is mounted combat.  You and your opponent charge each other, hit and
> move on by.  The initiative winner impales the other guy and rides past.
> Technically they could have done a dual impale as both were riding at
> each other intending to wack the other.
> 
> Anyways, I think the move through attack should go with it countin as an
> impale.
> 
> Wright
>