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Move through Attacks




The question came up during this last weeks game on how (or even if) to
handle move through attacks.

Myself and a few others (forget who exactly) thought that there was
a precedence for it running along the lines of if your moving faster
than 100 (or maybe 120) then you could move in, take one attack as you
go by, and end up out of melee range.

Such attacks are useful for flying creatures, hawksoar, horseback (at
max speed), etc...

The GM (Kris) said it was a no go on her watch. Everyone agreed with
that since we don't want to make precedence ruling anymore. What are
people's thoughts on this? Can we come to an agreement and an errata
submission?

						-Steve