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Re: [Fwd: Re: The T'or Ruling]
(hehe new mailer ;)
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> From: Daniel Lawrence <dan@aquest.com>
> To: 'Orion Furmanski' <thelaw@expert.cc.purdue.edu>; Joe Gregorovich
<delmar@ameritech.net>
> Subject: RE: [Fwd: Re: The T'or Ruling]
> Date: Wednesday, August 12, 1998 9:22 AM
>
>
>
>
> -----Original Message-----
> From: Orion Furmanski [SMTP:thelaw@expert.cc.purdue.edu]
> Sent: Wednesday, August 12, 1998 3:06 AM
> To: Joe Gregorovich
> Cc: gm list
> Subject: Re: [Fwd: Re: The T'or Ruling]
>
> I'm still not sure what to make of the situation myself. There are a few
> main sticky points:
>
>
> 2) As far a getting pissed off about his masking his appearance, how
would
> T'or get upset? This is _benign_ non-weapon magic. Would T'or be opposed
> to a priest being "veiled," "masked," or using some other camouflage
> spell in the line of duty? This wasn't a gambit to hide a misdeed in
game,
> it was, as someone else stated, to shelter his character from the
> anti-muto sentiments of the locals.
>
> [Daniel Lawrence] Its not about masking his appearence, although unless
> for specific perposes, T'orites should be open and proud of their
heritage.
He is proud of his heritage thats why he got the phantasmal transmogrify
;to
preserve his heritage
> It was not my impression that adventurer was on a mission or a specific
> quest. As to the magic... benign in that it was a mutate... unworthy of
T'or in
> the fact that the purpose of the mutate, and its effect, was to give him
magical
> defensive bonuses.
Mutate does not give him magical defense bonus it simply allows him to
purchase
non-magical natural defense bonuses. If said defenses were magical then
you
could revocate them which you can't.
> Since shields and other defenses are specifically prohibited
> by their rules.... certainly a mutate to scales would be as well.
I believe the book specifically states non-metal armor. I would have to
say
scales are a form of non-metal armor.
>
> For my info alone, what types of magic is T'or against? Lamp?
> Reassemble? To me, it seems like Mr. Justice would be opposed to spells
> that aid his flock in shirking duty, or looking for the easy out.
> Examples: defensive magic, Quicken and the like, range offense spells
> (duh!), or other things that enable a priest not to be self and
> T'or-reliant. T'orites feel like they should be boy scouts that kick
> butt. Please fill me in on what the real ideal is.
>
>
> [Daniel Lawrence] Defensive magic was exactly what that mutate
accomplished.
Once again it is not defensive magic it is merely a magical means of
acquiring
non-magical armor. It's no different than using magic to create a normal
set of
leather armor.
>