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Re: [Fwd: Re: The T'or Ruling]
> [Daniel Lawrence] Its not about masking his appearence, although unless
> for specific perposes, T'orites should be open and proud of their heritage. It
> was not my impression that adventurer was on a mission or a specific
> quest. As to the magic... benign in that it was a mutate... unworthy of T'or in
> the fact that the purpose of the mutate, and its effect, was to give him magical
> defensive bonuses. Since shields and other defenses are specifically prohibited
> by their rules.... certainly a mutate to scales would be as well.
Umm.. except they aren't specifically prohibited by the rules. They are
frowned on by tradition. Tor himself wears armor. And T'or would not throw
away his people by making them fight on one leg. That no armor stuff might
be peachy while constabling, but there is no justice in sending a bunch of
half-armed young boys out to be slaughtered by a _REAL_ killer.
> [Daniel Lawrence] True... you must not. T'or wants his priests to
> administer justice
> on their own merits, with their own bravory, courage and faith.
> not with a mutate
> spell to give them scales and make them more difficult to injure.
> The protection
> would give the priest a false sense of security and place his faith
> in his rightousness
> in something other than T'or himself.
No T'orite who doesn't have armor or magic is any match for a mid-rating
adventurer regardless of drills. Perhaps T'orite justice is for the
little people only? I fully believe that T'or intends for justice to
apply to everyone. That means that some of his priests have to be able
to deal with more powerful advesaries... and not in a group as there is
no honor in that :)
-Steve