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Re: mutate
> > I would just like to know where all the mutates are coming from. I
> > am assuming this is a player character and not some actor that is
> > being abused in a manner that no self-respecting water mage would
> > ever allow themselves to be abused. So, who's tossing the mutates
> > like there's no tomorrow and where are they getting all the eeps? I'm
> > certain at least one of you GM's knows the answer to this question. If
> > not, then we have a problem here.
>
> Mutate is rate 14 right? Thats 4200 eeps to cast it. Less then two
> adventures and probably 2 mutates every three. There are a couple of
> characters in the game that can do it. The main one being Von Darwin
> whose character concept revolves around modifying existing species :)
nah, 3900 if you are feeling lucky. ;) Get some DP, and you got
no real risk beyond 14d4 damage. or 3600 xp depending, I know
of very few who buy up past rank 12.
Wright