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Re: mutate



> > I would just like to know where all the mutates are coming from.  I
> > am assuming this is a player character and not some actor that is
> > being abused in a manner that no self-respecting water mage would
> > ever allow themselves to be abused.  So, who's tossing the mutates
> > like there's no tomorrow and where are they getting all the eeps?  I'm
> > certain at least one of you GM's knows the answer to this question.  If
> > not, then we have a problem here.
> 
> Mutate is rate 14 right? Thats 4200 eeps to cast it. Less then two
> adventures and probably 2 mutates every three. There are a couple of
> characters in the game that can do it. The main one being Von Darwin
> whose character concept revolves around modifying existing species :)

nah, 3900 if you are feeling lucky. ;)  Get some DP, and you got
no real risk beyond 14d4 damage.  or 3600 xp depending, I know
of very few who buy up past rank 12.

Wright