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settings and time




Anyone thought about the time issue? I don't like huge timejumps
and since one of the goals of Galeia was to avoid long boat trips,
will time between adventures be going down? Days now instead of
weeks?

When galeia gets on its feed in August there will be three settings
that are being run. Are we going to keep time synchronized between
them? That will require a compaign wide edict to keep game durations
short. I certainly don't want to have to artificially advance my
plotlines 3 weeks just because a GM in rogtero decided to take a 
small boat ride.

If times are to become unsynchronized we should consider the impact
of that as well.

Just wondering...

						-Steve