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RE: New Skill mods.
Research done bu TSR in the early eighties showed their buying audience averaged in the 12-15 year old
range. I don't know of any more current research on this issue, but we wave to take the 'collage' crowd
of players as more the exception than the rule.
dan
-----Original Message-----
From: Steve Ames [SMTP:steve@ns1.cioe.com]
Sent: Friday, July 10, 1998 3:13 PM
To: furmansj@expert.cc.purdue.edu; khelek@ns1.cioe.com
Cc: gmlist@cioe.com
Subject: Re: New Skill mods.
> for a game reportedly designed for 12 year olds, the excuse that a god is
> offensive shouldn't ever warrant anything. People are making excuses. I
> don't think that the disagreeability of a priesthood should increase their
> flexibility, power, or anything else. change the groups instead of making
> exceptions.
What is the average age of AQ players?
-Steve