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RE: New Skill mods.



Research done bu TSR in the early eighties showed their buying audience averaged in the 12-15 year old
range. I don't know of any more current research on this issue, but we wave to take the 'collage' crowd
of players as more the exception than the rule.
				dan

-----Original Message-----
From:	Steve Ames [SMTP:steve@ns1.cioe.com]
Sent:	Friday, July 10, 1998 3:13 PM
To:	furmansj@expert.cc.purdue.edu; khelek@ns1.cioe.com
Cc:	gmlist@cioe.com
Subject:	Re: New Skill mods.

> for a game reportedly designed for 12 year olds, the excuse that a god is
> offensive shouldn't ever warrant anything.  People are making excuses.  I
> don't think that the disagreeability of a priesthood should increase their
> flexibility, power, or anything else.  change the groups instead of making
> exceptions.

What is the average age of AQ players?

						-Steve