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Re: stuff and plot
Regarding Plots and moving:
I think it would be good to give a reason to move, but personally
I have one character that has to go to Geleia. He is finishing up some
things in Reugtero (wiping out the "Black Rose Assassin", and then he is
going to Geleia for some nasty business. At first I was concerned with
not being able to complete the mission I am putting him on, but with the
shift in the campaign it becomes possible. My Priest of T'or will
probably stay put. My thrill seeker will probably go since the action
around Reugtero is pretty dead. I think a plot to move would be fine, but
what if some people just one day start a campaign to move somewhere more
interesting. Maybe rumors of war and good money in the south. Maybe
needs for trackers and warriors and mages.
Regarding eeps:
I think that a pooling method is just fine. For those of you who
have never played a nomad, you don't know what pooling is. I keep 5-10K
extra eeps laying around if I can. You never know when you have to pop
them on a whim. I would like to see nomads as an exception though. They
should be able to burn every last eep because it goes away in the end.
Matthew D. Fahler
Chemistry Teaching Major
Purdue University
Phone: 743-0002
Email: martuck@expert.cc.purdue.edu