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Re: Defensive skill
*nod* I can agree with that, just some weapons are more defensively
oriented than others. *shrug* But with alternate weapon
writeups, we can get around this.
As for still getting the 1 attack, yes, I agree definately.
As for splitting dice pools, not sure I like it, but I could lieve
with it, or at least give it an ingame try.
Also if you roll it, how much do you add per die? 1? 2? 3?
or more? I still prefer the flat addition, or since we
are gonna do the alternate writeups for weapons, then
more defensive oriented weapons add more?
Also what about using 2 weapons? i.e. Marines using Rapier and Main-Gauche?
Wright
> However I think even without dice splitting adding a defensive
> option to the package is a positive step. Does this get rolled every
> round or roll once and it stays in affect until you choose a different
> weapons skill option?
>
> -Steve
>