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Re: Defensive skill




*nod* I can agree with that, just some weapons are more defensively
oriented than others.  *shrug*  But with alternate weapon
writeups, we can get around this.

As for still getting the 1 attack, yes, I agree definately.

As for splitting dice pools, not sure I like it, but I could lieve
with it, or at least give it an ingame try.

Also if you roll it, how much do you add per die? 1? 2? 3?
or more?  I still prefer the flat addition, or since we
are gonna do the alternate writeups for weapons, then
more defensive oriented weapons add more?

Also what about using 2 weapons?  i.e. Marines using Rapier and Main-Gauche?

Wright

> However I think even without dice splitting adding a defensive
> option to the package is a positive step. Does this get rolled every
> round or roll once and it stays in affect until you choose a different
> weapons skill option?
> 
> 					-Steve
>