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RE: Missile Weapons





-----Original Message-----
From:	Lyle H Janney [SMTP:lhjanney@adpc.purdue.edu]
Sent:	Wednesday, June 24, 1998 2:49 PM
To:	gmlist@cioe.com
Subject:	RE: Missile Weapons

Lyle has to pipe in here...

Well, that just further illustrates the point that GM's are not infallible, even the
most experienced among us is capable of making a 

My point here is, I am seeing mistakes made by GM's (be they simply in-
experienced, or experienced and just tired or in ill-memory of certain rules),
being exploited by players and propagated by other GM's.  This lends an
overall instability to the whole campaign.  Now, if players, and those of us
GM's who play, recognize that every now and again a GM might make a
mistake and instead of getting bent out of shape about it (or plotting ways
of exploiting it) speak to the GM about it later (outside of game play is best
and least confrontational), perhaps we can help the overall consistency
level of the campaign.

Anyone else have a thought on this?

Dan replies:

I dislike precedence a lot. When I want to clarify something, I DO put out
an errata sheet. I have almost gotten to the point of not making any of the cuff
rulings cause people take them as the word of gospel for years down the line.
As far as I am concerned, if it's not in writing, it's not there.

						Dan