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Crits and Gems
Since Jevan and Rob have both returned, we have done some bulshitting
about rules. We came up with a couple things.
Critical Hits:
Move all the "Instant or Prolonged Death" crits up about 15%. This means
the chart would extend from 1%-115%. When you crit someone, you add your
weapon skill to the percentile roll. This would prevent anyone with some
sort of weapon skill from whacking themselves for full weapon damage as
well as keeping some 4 year old with a rock from decapitating some dude in
full plate mail with a great helm.
Nomadic Matrix Gems
They work like any other Matrix Gem with one exception. While a nomad is
holding a Matrix Gem, his incants all have an additional two ranks. If it
is removed from his person, the two ranks deteriorate at the same rate as
if a non-nomad was holding the incant (ie 1 rank per week or whatever it
is).
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** The light at the end of the tunnel may be an oncoming dragon. **
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