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All this parry stuff
Is there any point to adding the skill? Will people buy it and will they
get value for the xp they spend? How often is the grapple defense option in
wrestling used? How often is dodging even puchased? Is this going to add a
lot of confusion and complexity for little or no return?
If you have to have it, make it very simple, and base it out of the weapon
skill itself. Run it like you do with the wrestling skill option for
defense. That way you don't have to worry about to much complexity.
As steve said, complexity is bad.
Wright