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While we're talking about some skills, I've got a character that has, on
occassion, the need to extract information from people without having to
hurt them. Call it... an interogation. Now, the torture skill does
permit this not-so-free exchange of knowledge but there is no skill to
allow a player to gather the information from an NPC or PC without that
physical harm.
Now, I'm not looking for a way around me just not being able to think
of the right questions. Rather, I'm looking for a skill that reflects the
tatics used in an interogation. Some of those tatics involve "mind games"
or other attempts to get the person to trip up and devulge some
information. Other tatics employ the use of discomfort (which, in
fairness, can be viewed as causing "pain") like the denial of
water, the abundance of heat in a room, etc.
It has been suggested to me that I simply use the torture skill which has
the same end result; just uses a different path. Is this
something that will generally be accepted by other GMs? Would the
resistance check be harder to not harm the target or to simply imply pain?
Or, is an interogation that much different than torture that it should be
a separate skill in and of its own?
BJ