[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: T'orites and armor





On Tue, 7 Mar 2000, Steven E. Ames wrote:

> Doesn't robes protect against immobilize as well? Twas my understanding
> that anything that provide at least 1 point of 'CDV' could get you
> around an immobilize. Plus monks wear robes :)
> 
> -Steve
> 

Kinda takes the wind out of that 400 ep skill if you go that way, though
... not many folks outside of scrogg worshipers and new party members 
dashing ahead before the fire mage's spells go off enter combat naked.

Perhaps instead of a 2d6 flat roll, increase the difficulty of the skill
check based on how the target's armored (GM's call)

Something like 2d6 for naked and clothing and on up for different armors,
creature armor ability, etc.

As far as robes stopping an immobilize, I distinctly remember an
unfortunate 1-hop line drive when I was in shallow left field in little
league that my uniform pants indeed did NOT stop before dropping me to the
ground quite effectively.

Needless to say, that area got armored right quick.

Though I do see your argument in regard to taking the armor value and
movement costs associated with clothing and considering it armor ...
within the system it seems accurate.