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Re: matrix gems



Just enforce the "one day attunement" thingy that was mentioned years ago
for gems, and Foo's suggestion is easy to use.  That way in the course of
a battle, you can't just grab someone's matrix gem and have that rank 1
amulet become rank 3.

Wright



>
>
> I think that Sean's referring to the damage taken PER ROUND that one
> receives while holding onto a non-aligned Matrix Gem.  A BIG owwie for
> those incants taking longer than a cople of rounds.
>
> BJ
>
>
> On Mon, 28 Feb 2000, Foo wrote:
>
> >
> > Rulings will only apply to future instances; no grandfathering.
> >
> > The way it should be, it doesn't make a difference.  If you hold a gem,
> > all your current incants are increased two ranks.  If you are not
holding
> > the gem, you don't get +2 ranks to all your current incants.
> >
> >  -*********************************-
> > -  Joel Gunderson                   -
> > -  fooboy@laf.cioe.com              -
> > -  The only completely consistent   -
> > -  people are the dead.             -
> > -              -- Aldous Huxley     -
> >  -*********************************-
> >
> > On Mon, 28 Feb 2000, Sean L. McLane wrote:
> >
> > > <my comments included below...>
> > >
> > > > From fooboy@laf.cioe.com  Mon Feb 28 12:27:16 2000
> > > > Subject: matrix gems
> > > >
> > > > Ok, I'm about to point out an enormous inconsistency in the rules
(or at
> > > > least the way people have been interpreting them).
> > > >
> > > > Matrix gems multiply some of the skills/abilities of individual
> > > > backgrounds by 1.5.  IE, a mage has 1.5 times his normal number of
spell
> > > > units when holding a matrix gem.  If he drops the gem, his total
number of
> > > > spell units goes back to the normal total.  The same holds true
across the
> > > > board. For warriors, your combat mod is multiplied by 1.5.  If a
warrior
> > > > drops his matrix gem, it goes back to its normal total.  Ditto for
augers,
> > > > marines, and priests.   Nomads work a little differently.
> > > >
> > > > Typically, a Nomad holding a Nomadic matrix gem should have all his
> > > > incants increased by two ranks.  However, players have been using
nomadic
> > > > matrix gems (be it their own or someone elses) during the creation
of an
> > > > incant to add two ranks to the total ranking of the incant on a
PERMANENT
> > > > BASIS.  This is flat out wrong.  Once the incantor lets go of the
matrix
> > > > gem, the incant should go back to it's normal ranking.  This is
exactly
> > > > the way mage/priest/warrior/auger/chromatic matrix gems function.
Now,
> > > > correct me if I'm wrong here Dan, but isn't AQ pretty much based on
the
> > > > fact that you have to give something to get something?  Expend exp
for
> > > > skills, expend exp for magic items, expend exp for spells, and
expend exp
> > > > for incants.  The way people have been using the nomadic matrix gems
has
> > > > been giving them something for nothing, and it's inconsistent with
the way
> > > > the rest of the system works.
> > > >
> > > > Any questions?
> > > >
> > >
> > > Do you think that this should apply only to anyone doing incants in
the future,
> > > or should it also be grandfathered to include existing incants that
have been
> > > boosted by this method.
> > >
> > > Also, when making an incant with the Matrix gem, does the gem have to
be held
> > > through the duration of making the incant, or just touched once at
some point
> > > during the making. This would be a significant question for those who
are
> > > nomads as a secondary background, not primary.
> > >
> > > -Sean
> > >
> > > > If it's ok with everyone, I would like to announce this at the next
gaming
> > > > session to make this official.
> > > >
> > > >  -*********************************-
> > > > -  Joel Gunderson                   -
> > > > -  fooboy@laf.cioe.com              -
> > > > -  The only completely consistent   -
> > > > -  people are the dead.             -
> > > > -              -- Aldous Huxley     -
> > > >  -*********************************-
> > > >
> > >
> >
> >
>