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Re: Game Summary
How is ignoring Mindra Vi not part of every good adventurer's plan?
(ducks around the corner to avoid that crossbow gut-shot)
On Mon, 25 Oct 1999, Joseph Rogelio Fernandez wrote:
> My game lasted one day(barely). The adventurers met Alpha(Alf),
> Mary-anne, and Smerigol at the Weary Scholar. They were told that a man
> named Doom had taken back over his tower(Tower of Doom!). They were also
> told that five significant priest(not the high priest but medium rating)
> from the temples of Ra,Orus,Isis,Tor, and Anubis. The party was to rescue
> the priests while Doom was "distracted".Things went as planned.... Ok
> maybe not exactly as plan as one party member killed another and Mindra
> Vi's speech hit on deaf ears, but things got done. The party rescued the
> priest, destroyed the tower once and for all(they hope) and flew away with
> Alf with the help of Murphy(water dragon,not draco). Two low rate party
> members died, one as explained above and one for not listening to Mindra
> Vi's speech on party togetherness.
>
>
- References:
- Game Summary
- From: Joseph Rogelio Fernandez <jfernand@ecn.purdue.edu>