[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: Nexus-remove
Hmm...replying to my own mail. Embarrasing.
At any rate, this reply was a tad hasty. I think some of the
disorganization the club has been experiencing lately is due to some of
the disorganization of the setting. We need to have some things down in
writing as an errata or addendum for players and GMs that dictate some
specific things such as locations, what actually exists so far in
Rougtero, etc. I would be more than happy to write up descriptions for a
few things. Are you still compiling Rougtero data, BJ? If you're too
busy, I could easily take up some of the slack. I could even write up
some stuff in Port Haven if no one has begun anything along those lines
yet. At any rate, give me some feedback.
As to Dan being a campaign coordinator, I'm of the opinion that he's been
doing a pretty decent job since before I was born and should continue to.
-*********************************-
- Joel Gunderson -
- fooboy@laf.cioe.com -
- Die, v.: -
- To stop sinning suddenly. -
- -- Elbert Hubbard -
-*********************************-
On Wed, 6 Oct 1999, Foo wrote:
> Blunt, but true. We need to standardize.
>
> -*********************************-
> - Joel Gunderson -
> - fooboy@laf.cioe.com -
> - Die, v.: -
> - To stop sinning suddenly. -
> - -- Elbert Hubbard -
> -*********************************-
>
> On Tue, 5 Oct 1999, Michael Kilgore wrote:
>
> > This is where I differ in opinion concerning Dan. Dan abandoned the
> > position last year and hence I do not consider him to be the campaign
> > moderator any longer. We do need a new campaign moderator, one who attends
> > at least once every two weeks. Last time I checked none of our senior GMs
> > or Dan show up regularly. It has been at least two months since I seen
> > Wright at any meetings. I think it has been about three weeks since Lyle
> > last shown up. And Dan, has had an absence of NINE TO TEN MONTHS. I am
> > very certain that I am not the only one of this opinion as demonstrated
> > what happened last weekend.
> >
> > While I give credit to Dan for what he has done, he has not been giving the
> > leadership that the campaign needs as of late. If he should change his
> > mind (and the club as a whole, including non-student players and
> > non-student GMs, agrees) and takes charge of the campaign as a campaign
> > moderator should, my opinion is not going to change.
> >
> > I don't think the bickering and arguing was due entirely upon what happened
> > with your adventure. It is a symptom of a greater ill in the club. The
> > club does not have consistent and regular leadership in respects to the
> > campaign. Things are not going to get better until the campaign gets it.
> >
> > Thanks,
> > Mike
> >
> > -----Original Message-----
> > From: Brandon Stenger [SMTP:bh010296@prodigy.net]
> > Sent: Monday, October 04, 1999 11:23 PM
> > To: m.a.kilgore@worldnet.att.net
> > Cc: GM List
> > Subject: RE: Nexus-remove
> >
> > > C) Once in every six months is the rule but out of courtesy of other GMs
> > > you should not make earth-shattering changes without consulting
> > > them. And
> > > consulting Dan who has not GMs or played games in the last six
> > > months other
> > > than the newby games may have been faulty. I understand that you
> > > might not
> > > have realized you made a mistake in consulting Dan. Lyle would
> > > have been a
> > > much better choice.
> >
> > I do not now, nor will I ever, acknowledge making a mistake in consulting
> > Dan. He is the campaign coordinator, as well as the GM who created the
> > Nexus, a plot device that featured heavily in my intended adventure. He
> > allowed me to eliminate his plot device and run my adventure entirely as I
> > planned.
> >
> > For those of you that GM regularly in Rougtero, this is how it is supposed
> > to work. You create a summary of your planned adventure, you email it to
> > Dan
> > or make arrangements to discuss it with him in person. As the campaign
> > coordinator it is then his right to ask you to change any or all of your
> > intended plot. Speaking from experience, I can say that he is more than
> > willing to help you do so. This is the procedure that I have followed every
> > time I have started a plotline, or wanted to GM a one-off adventure. It's
> > his campaign, and by NOT consulting Dan you do him a disservice.
> >
> > How many GMs willingly accept the 5000 experience point bounty that was
> > placed on GMing an adventure? If you recall, that bounty was for adventures
> > approved by the campaign coordinator. Quite simply, unless you run your
> > plot
> > by Dan first, you don't deserve it.
> >
> > Also, on a related note, I would like to say how very disappointed I was
> > Saturday night in the behaviours of a few members of the Fantasy Club.
> > Calling for an election of a new campaign coordinator just because
> > something
> > happened in a game that was upsetting to you is, at best, childish. Dan has
> > put years of work into this campaign and this system, and to put forward
> > the
> > idea of simply tossing him out because you have an evening with which you
> > are dissatisfied is something to be ashamed of.
> >
> > Brandon
> >
> >
> >
>
>