[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Rougtero Game 2/27
On Sun, 28 Feb 1999, Brandon Stenger wrote:
> Game Duration: 9 days
>
> The following is now common knowledge in Rougtero.
>
> A long time ago there was a mage king named Deverel who had
> aspirations of godhood. After taking over a large portion of
> Jaern, a hero appeared who killed Deverel and his lieutenants.
>
> The hero was Aric Trevin, who was able to triumph because he
> had been imbued with power by both Isis and Anubis. Shortly
> after he vanquished Deverel, Trevin disappeared.
>
> Trevin was ambushed by a Nomadic Rondo, and his entire essence
> was placed in a powerful incant called a Rope of Binding. The
> nomads who did this were caught and the rope was recovered.
>
> A rondo was created just to house the rope, to protect it
> until they could bring Trevin back at a time when he was needed.
> This is the rondo that docked in Rougtero recently.
>
> Starting about eight months ago, a different Rondo began interacting
> with the adventurers of Rougtero, both in the open and through a
> middleman named Drake. This Rondo was using adventurers to gather
> various components of an incant that they plan to use to bring
> Deverel back from the dead. This Rondo has now disappeared and
> are preparing the incant and gathering the final components needed.
>
> All this was told to a gathering of adventurers by Larrack, a priest
> of Anubis; Melirra, the Vivocefo in Rougtero; Jarod, a dwarf who has
> had personal experience with the Rondo out to resurrect Deverel; and
> Bez-Larue, the patro of the rondo trying to prevent Deverel's
> resurrection.
>
> The adventurers were also told about the possibility of bringing back
> Trevin, the hero. The rope in which he is bound is an eighteen inch
> length of thin rope. It had four knots when it was originally created,
> but at some time in the past it has been cut, and the knots have been
> separated. Bez-Larue is in possession of two of the knots, but all
> four are needed to bring back Trevin. Each of the knots requires
> certain special procedures to undo, and to properly return Trevin
> all four must be undone at the same time.
>
> The four knots represent Trevin's physical body, his spirit, his soul
> and his life force. Bez-Larue is in possession of the body and life
> force knots.
>
> A large group of adventurers [yeah!! 15!! I completely filled a
> sign-up sheet!!] was sent to Selica-Ja to recover a hammer that
> is needed to undo the life force knot. The hammer was known to be
> in the possession of the Spaulden family of Selica. The party
> travelled to Selica and met with Herbert Spaulden, the head of
> the family.
>
> Herbert explained to the party that his brother, Julius had left
> for Lentri, and had taken the hammer with him in an effort to
> purchase a lordship. Herbert agreed to loan the hammer to the
> adventurers if they could bring back both the hammer and his
> brother.
>
> The party travelled to Lentri, and after having some difficulty
> with the locals, they learned of the hammer's whereabouts. A
> small selection of party members went to see the mage who had
> the hammer, and ended up fighting her for it. She and her minions
> were killed, and the hammer was recovered. After a short search,
> "Lord" Julius was found manacled and caged in the mage's residence.
>
> Julius was returned to his brother's residence, and the hammer was
> given to Larrack.
Damn. I can't stand that guy.
>
>
> Brandon
>