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Re: Neons and Jaguars
In a message dated 11/30/1998 6:11:06 PM US Eastern Standard Time,
furmansj@expert.cc.purdue.edu writes:
<< On Mon, 30 Nov 1998 Flightgod5@aol.com wrote:
> In a message dated 11/30/1998 2:10:12 AM US Eastern Standard Time,
> thelaw@expert.cc.purdue.edu writes:
>
> << Armor Skill: this leaves out non-warrior types. Granted I may have a
> slanted opinion, but it seems that lately many more new skills are being
> proposed to beef up warriors. Like Jevan said, why not just use sprinting
> to get more movement? Most warriors will have a 15 strength at least; I
> don't have the statistical table handy, but isn't 15 on 3d6 (1 die
> default) about a 75% sucess rate?
> >>
> Yeah, but if you try to default sprinting while wearing any kind of armor,
the
> check is that much higher. As per the sprinting errata I have, your
sprinting
> check is modified by the same number of dice that your agility is modified.
> On top of that, you also have a STR penalty when wearing plate mail. So in
> leather or chain, 3d6 for the default. In plate or heavier, 4d6. Sucks,
huh?
>
> Joel
>
Here is where I cease to understand why exceptional stats don't modify
defaults. If the armor can add a die to the strength roll, shouldn't an
exceptional remove one?
jevan
>>
Yeah.
Joel