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Re: Neons and Jaguars



In a message dated 11/30/1998 6:11:06 PM US Eastern Standard Time,
furmansj@expert.cc.purdue.edu writes:

<< On Mon, 30 Nov 1998 Flightgod5@aol.com wrote:
 
 > In a message dated 11/30/1998 2:10:12 AM US Eastern Standard Time,
 > thelaw@expert.cc.purdue.edu writes:
 > 
 > << Armor Skill: this leaves out non-warrior types. Granted I may have a
 >  slanted opinion, but it seems that lately many more new skills are being
 >  proposed to beef up warriors. Like Jevan said, why not just use sprinting
 >  to get more movement? Most warriors will have a 15 strength at least; I
 >  don't have the statistical table handy, but isn't 15 on 3d6 (1 die
 >  default) about a 75% sucess rate?
 >   >>
 > Yeah, but if you try to default sprinting while wearing any kind of armor,
the
 > check is that much higher.  As per the sprinting errata I have, your
sprinting
 > check is modified by the same number of dice that your agility is modified.
 > On top of that, you also have a STR penalty when wearing plate mail.  So in
 > leather or chain, 3d6 for the default.  In plate or heavier, 4d6.  Sucks,
huh?
 > 
 > Joel
 > 
 
 Here is where I cease to understand why exceptional stats don't modify
 defaults.  If the armor can add a die to the strength roll, shouldn't an
 exceptional remove one?
 
 jevan
  >>
Yeah.

Joel