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Re: Blue Fields
> From: Steve Ames <steve>
>
> > Why would someone need to know about a gravity well? The VAST majority
> > of these spells were developed on Jaern and have probably never had
> > their effects documented on anything BUT a large mass object.
You are the one that brought the whole Gravity well thing up Wright. The
player/adventurer doesn't need to know about them but the GM would need
to know about them if you wanted your relativity based on that.
> True. But you'd become acquainted with the concept of relativity pretty
> fast as soon as you blue fielded someone aboard a boat and it didn't do
> what you expected (ie it stayed still while the boat moved through it).
> If you blue field someone on a boat you expect them to turn blue and
> transparent... you don't expect them to _MOVE_.
>
> A blue field is out of our time. It doesn't have mass and so is not
> affected by gravity... at all. Its affected by magic that was
> defined by the caster. As such perhaps the caster is subconsiously
> defining its relativity during the time of casting. Perhaps the caster
> could _consiously_ set this relationship.
As Steve brings up you can't use gravity wells since a Blue field is
massless thus totally unaffected by gravity. Therefore what determines
relativity has to be conceptional. I do lean towards the spew below.
> Perhaps simpler still... its set relative to the caster. Not physically
> relative but conceptionally relative. If we are both on a boat you'll
> move with the boat. If I'm on land and I blue field you on your boat
> as you go by, you are moving relative to me and will move with the boat.
>
> I think a finesse or 4 might let you redefine this somewhat (ie relative
> to the ocean instead of the boat, relative to me physically (ie a shadow),
> etc...). But the default is relative to whatever it was moving with most
> specifically. I do not believe that you can ever declare someone relative
> to anything outside of Jaern as that would allow instant death spells
> for whole areas of peoples. Badness.
>
> -Steve
Greg