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Re: Transport(something new)




Amen, Rick.

Wright

> bingo
> 
> Jevan
> 
> On Wed, 28 Oct 1998, Rick Myers wrote:
> 
> > 
> > 
> > There are no waterpumps for the same reason there is no gunpowder, no 
> > Air Elemental turbine, and no undead powered automobiles.  Because if we 
> > had them we wouldn't be playing AQ anymore, we would be playing 
> > something else.  AQ is designed to be a fantasy game with a sword and 
> > sorcery feel...which influences the solutions people in the setting 
> > gravitate towards.  For example, my priest of Anubis could easily build 
> > an undead powered automobile (measuring horsepower relative to the 
> > number of actual undead horses under the hood).  But, he has spent his 
> > whole life in a fantasy world, and has no concept of an automobile, so 
> > tacking a pair of fuzzy dice to the sternum of a Draco to go cruising is 
> > a more natural thing for him to come up with.
> > 
> > Rick
> > 
> > >Just out of curiosity...why haven't more water based weapons been
> > >developed. I've heard a lot of talk about inventing weapons that were
> > >actually invented on earth way back when. Except Jearn isn't earth. 
> > It's a
> > >largely water world. So why hasn't some air mage learned to use vacum 
> > and
> > >make a pump, or a pressure hose.
> > >
> > >
> > >                              \\|//
> > >                              (o o)
> > >...Keith M. Klumb.........oOOo.(_).oOOo.........................
> > >When you see a worthy person,
> > >        Endeavor to emulate them.
> > >When you see an unworthy person,
> > >        Then examine your inner self..............Confucius   
> > >
> > >
> > >
> > 
> > 
> > ______________________________________________________
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> > 
> 
>