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Re: Transport(something new)
Amen, Rick.
Wright
> bingo
>
> Jevan
>
> On Wed, 28 Oct 1998, Rick Myers wrote:
>
> >
> >
> > There are no waterpumps for the same reason there is no gunpowder, no
> > Air Elemental turbine, and no undead powered automobiles. Because if we
> > had them we wouldn't be playing AQ anymore, we would be playing
> > something else. AQ is designed to be a fantasy game with a sword and
> > sorcery feel...which influences the solutions people in the setting
> > gravitate towards. For example, my priest of Anubis could easily build
> > an undead powered automobile (measuring horsepower relative to the
> > number of actual undead horses under the hood). But, he has spent his
> > whole life in a fantasy world, and has no concept of an automobile, so
> > tacking a pair of fuzzy dice to the sternum of a Draco to go cruising is
> > a more natural thing for him to come up with.
> >
> > Rick
> >
> > >Just out of curiosity...why haven't more water based weapons been
> > >developed. I've heard a lot of talk about inventing weapons that were
> > >actually invented on earth way back when. Except Jearn isn't earth.
> > It's a
> > >largely water world. So why hasn't some air mage learned to use vacum
> > and
> > >make a pump, or a pressure hose.
> > >
> > >
> > > \\|//
> > > (o o)
> > >...Keith M. Klumb.........oOOo.(_).oOOo.........................
> > >When you see a worthy person,
> > > Endeavor to emulate them.
> > >When you see an unworthy person,
> > > Then examine your inner self..............Confucius
> > >
> > >
> > >
> >
> >
> > ______________________________________________________
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> >
>
>