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Re: Transport(something new)
bingo
Jevan
On Wed, 28 Oct 1998, Rick Myers wrote:
>
>
> There are no waterpumps for the same reason there is no gunpowder, no
> Air Elemental turbine, and no undead powered automobiles. Because if we
> had them we wouldn't be playing AQ anymore, we would be playing
> something else. AQ is designed to be a fantasy game with a sword and
> sorcery feel...which influences the solutions people in the setting
> gravitate towards. For example, my priest of Anubis could easily build
> an undead powered automobile (measuring horsepower relative to the
> number of actual undead horses under the hood). But, he has spent his
> whole life in a fantasy world, and has no concept of an automobile, so
> tacking a pair of fuzzy dice to the sternum of a Draco to go cruising is
> a more natural thing for him to come up with.
>
> Rick
>
> >Just out of curiosity...why haven't more water based weapons been
> >developed. I've heard a lot of talk about inventing weapons that were
> >actually invented on earth way back when. Except Jearn isn't earth.
> It's a
> >largely water world. So why hasn't some air mage learned to use vacum
> and
> >make a pump, or a pressure hose.
> >
> >
> > \\|//
> > (o o)
> >...Keith M. Klumb.........oOOo.(_).oOOo.........................
> >When you see a worthy person,
> > Endeavor to emulate them.
> >When you see an unworthy person,
> > Then examine your inner self..............Confucius
> >
> >
> >
>
>
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