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Re: Transport(something new)



bingo

Jevan

On Wed, 28 Oct 1998, Rick Myers wrote:

> 
> 
> There are no waterpumps for the same reason there is no gunpowder, no 
> Air Elemental turbine, and no undead powered automobiles.  Because if we 
> had them we wouldn't be playing AQ anymore, we would be playing 
> something else.  AQ is designed to be a fantasy game with a sword and 
> sorcery feel...which influences the solutions people in the setting 
> gravitate towards.  For example, my priest of Anubis could easily build 
> an undead powered automobile (measuring horsepower relative to the 
> number of actual undead horses under the hood).  But, he has spent his 
> whole life in a fantasy world, and has no concept of an automobile, so 
> tacking a pair of fuzzy dice to the sternum of a Draco to go cruising is 
> a more natural thing for him to come up with.
> 
> Rick
> 
> >Just out of curiosity...why haven't more water based weapons been
> >developed. I've heard a lot of talk about inventing weapons that were
> >actually invented on earth way back when. Except Jearn isn't earth. 
> It's a
> >largely water world. So why hasn't some air mage learned to use vacum 
> and
> >make a pump, or a pressure hose.
> >
> >
> >                              \\|//
> >                              (o o)
> >...Keith M. Klumb.........oOOo.(_).oOOo.........................
> >When you see a worthy person,
> >        Endeavor to emulate them.
> >When you see an unworthy person,
> >        Then examine your inner self..............Confucius   
> >
> >
> >
> 
> 
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