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Re: Stress skils



> >I guess I say add the above three lines on drowning and lets open
> >a topic on being able to stress skill checks. Lets face it, STATS
> >are expensive and will not be stressed often. But in some cases
> >its cheaper than buying a skill... if you only use it once a month
> >or so. Can argue it either way, but I've always been a proponent of
> >letting people do whatever they want as long as they accept the
> >cost.
>
> While I think certain skills should be allowed, would/could one be allowed
> to stress on skill check itself.  In other words, the point is dropped from
> the stat but the check will be against the skill (if the character has the
> skill) or will this have to be done on the default?

I could see this. As I said... stats are expensive. If someone wants
to burn stats on a skill check it should be allowed... or at least on
the default.


						-Steve