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RE: When Hirudo were voted on



> So, regardless of our feelings on this subject, it does not make 
> sense to start out as a Hirudo.

No argument on that subject. I have always felt that way.

> As for any adventurer acquiring the dark gift....I believe that its impact 
> on the campaign is so large, and so potentially unstabilizing that I do 
> want to be involved, and approve, beforehand, of any such event.

Hrm. I've never understood these destabilizing effects and would argue
that priests of Scrogg are far more disruptive in play because they are
encouraged whereas Hirudo must hide under a cloak of normalacy... the
mutos running around are more disruptive (air elemental -vs- Hirudo for
disruption?)

							-Steve