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Re: Mods (open discussion)



> 
> 
> > 
> > Associated stats make sense.  As a matter of fact, I do agree that CM
> should
> > be limited to STR, MM to PER, and GM to WIL (and for those to whom it
> > applies to LM to CSE).
> > 
> >
> umm I'd think cse would be the limiting factor on mods since it is the
> basis for all
> weapon skills.  That whole consistancy thing people have been going for.
> 

Personally, I think all 3 of'em should be based off of agility since it
s your raw ability to smack someone.  IF mods have to be limited that
is.

Also remember what this will mean for those monsters that have the 20
mods.  An excellent reason not to base them off of more than 1 stat.


Wright