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Re: This weekend...
The new range stuff proposal will officially get voted on as a 'proposal'
and should be playtested this weekend and the next. Then in 2 weeks
it can be voted on for finality. By new range stuff I mean the extra
skill addition.
>From what I can see, there won't be anything to vote on besides proposals
this weekend with the exception of a yes/no on my initial range thing
of 200% at -6 and 300% on a critical hit.
Wright
>
>
> >> > GM's meeting at 6pm, yes? What's on the table for voting?
> >>
> >> 1) How extended range missiles should be handled (either by Wrights
> >> initial proposal or the "extra range" missile weapon subskill that
> >> gives 25% more distance per die.
> >>
> .>
> >New proposal should NOT be voted on yet, as it hasn't been presented
> yet.
> >
> >(I'm on it)
>
> Actually at the last meeting we said we would be voting separately on
> Wrights increased range thing (I thing range increased to 200% with a -6
> to hit). So this was sort of proposed. I thing this will be a auto no
> since people don't like the ranges to begin with. The extra range
> missile weapon subskill is defiantly a new proposal though and so would
> be decreasing the ranges on Wright's bows.
>
>
> -Kris
>
>
>