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Re: final





On Thu, 1 Oct 1998, Steve Ames wrote:

> > from the defer section in the book
> >
> > The caster may choose ti target the spell either at the time of casting the
> > Defer spell, or when it is triggered.  If it is targeted when triggered,
> > the person triggering the spell can direct it mentally, just as if they
> > were the caster.  If it is targeted when the Defer is originally cast, the
> > caster gives targeting information relative to the postion and orientation
> > of the object used for the defer spell.
> >
> > that pretty much says you can do it
> 
> Guess so. Might I say... wow! So the argument for the bow would be that
> when the effect was created it could target the bow or the arrows and
> that a wise mage would always choose the arrows.
> 
> Alrighty then. Here's where I think this whole thing breaks down (it
> still works for your +12 killer sword, but not for arrows)
> 
> Effects work by increasing the duration of a spell. In some cases it
> increases the spell infinitely. It does _NOT_ constantly recast the
> spell. This means that if you put on an effect ring of invisibility
> you become invisible. When you take it off you become visible again.
> 

This is where we disagree.  To make an item, you can choose one time ever
triggered, multiple charge triggered, once a day triggered, or constantly
triggered.  What you are thinking of is the zero finesse option of "always
on" for magic items.  This is for an effect weapon instead of an enchanted
one.  The progression is quite clear.

> If it recast the spell you'd be invisible for a few minutes and just
> immediately take it off and pass it around. Items don't work that way.
> 
> So if the bow made the arrow an enchanted weapon (which it could do)
> the arrow would become un-enchanted as soon as it left the bow. So
> I stand by my original statement that an enchanted bow does not 
> enchant arrows.
> 
> However for melee weapons, a ring is the only way to go. Enchant
> every weapon I pick up for as long as I'm holding it. Yep.
> 
> So for the original question... does that enchanted bow give +1
> to hit and to damage or just to hit. Arguments can be made both
> ways. I can only so that I don't remember a "lethal attack" option
> in the bow skill.
> 
> 						-Steve
> 
There is noreason why the enchant weapon spell would be less effective for
missile weapons. That would be game balance straight up.


To shed some light on this, I will explain teh item I made in the game.
It is a sword of elemental mastery, with a crap load of finesses, and is
enchanted.  It is always on (recasts every round) and all that has to be
done is the posessor must concentrate to change the effect on the weapon
(fire to air to.. earth to air, radius 3 feet)  The target can be changed
at will, along with the effect specifications, but with a round of
triggering (thought trigger).  So, it does essentially recast all teh
time, and the guy behind it must intervene to get it to stop.

The same is true for most rings of invis.  They have to be triggered.
Steve would be correct if it was "alwayson", but if it must be triggered
then it could be passed around.  In the same respect, since invisibility
goes away if you interact with things, having it go away for ever the
first time that happens is stupid.  So lets throw out the extended
duration thing, ro invisibility rings will suck for eternity.

Jevan