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RE: Split Dice Proposal
As you may have figured out Joel there is a big flaw in someone rolling
x dice for Multi and then x for other things. It allows the cheater who
was going to roll a total of 5 dice stop after the first 3 seeing that
anymore dice will result in a total failure. Thus he'll get something
and avoid failure. Not good. Since it doesn't matter that much just
have them roll all the dice and then say what they are for before rolling
the d20s.
Greg
> From: Joel Gunderson <belgarat@expert.cc.purdue.edu>
>
> He has a point. How about requiring people to previously specify what
> they are rolling; then, once that is established, require them to roll
> each part of the skill check seperately like the way we do attack rolls.
>
> e.g. : Schmooze (The Ice Cream Man) Warrior decides to make a 5d6 skill
> check
> versus his ice-cream scoop skill. He decides that 2 of these dice will go
> into defense (what happened to this skill?), and three will go into
> multi-attack.
> He then separately rolls 2d6 for his defense and then rolls another 3d6 to
> see if he made his multi attack. If the combined total is less than his
> skill, Viola! One dead orc a la mode.
>
> Joel