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Re: archery
John I think you are adding more to missing than is meant to be. I
think that if you aim at a group and miss your target you get ONE
secondary target roll and that is it not a secondary for everyone
near your target that you seem to be implying. Well at the very least
that is how I would run it/have run it. You miss and maybe his buddy gets
it but not a chance for everyone of his buddies. ( Unless the GM really
felt like it such as stated in your statement ) Being a lazy GM who
will let some people roll there hits while I move on I might not even
give them that secondary hit. You miss you miss ( roll a 1 and you
hit your buddy who didn't duck when you fired ).
Greg
> From: John Hogg <johnhogg@expert.cc.purdue.edu>
>
> On Mon, 21 Sep 1998, Wright Frazier wrote:
>
> > > The premise behind doubling range and sacrificing accuracy was at least,
> > > in part based on engaging masses of incoming troops, ostensibly in tight
> > > formations.
> > >
> > > Now, assuming the original MDV of the troops are a conservative 12,
> > > someone with a Missle Mod = 0 firing at maximum range hits only on 19 or
> > > 20 (a crit).
> > >
> > > That is, 1 in 2 hits is a crit.
> > >
> > > A more experienced bowman with a MM = 5 would hit on 14-20.
> > >
> > > That is, 1 in 7 hits is a crit.
> > >
> ***************
> ***************
> This rule is what makes the rookie more lethal:
>
> > > As the rules state that when firing on masses of troops, a miss simply
> > > results in a roll on another target (# of potential targets up to GM).
> ***************
> ***************
> > >
> > > In the premise of a large mass of troops, and therefore large number of
> > > secondary targets to be additional rolls when the bowman misses, the
> > > rookie kills more people outright than the veteran simply because he rolls
> > > more piercing crits.
>
> That is, the veteran is likely to hit on the initial roll, or at least on
> the second roll.(having a larger probibility to hit) However, because his
> hit is only a crit 1/7 of the time (again, because of the larger
> probibility of hitting) his successful attack is a plain vanilla d6 6/7 of
> the hits.
>
> The rookie, on the other hand, will likely not hit on the first, second,
> third, perhaps fourth roll of the d20. However, when he DOES hit it's a
> piercing crit 1/2 the time. Because he may roll the d20 many more times
> in an attack than the veteran (once for each target the GM deems in the
> area he was firing into, until he runs out of targets or hits), if there
> are sufficiently densly packed opponents, the rookie will crit more
> frequently/combat round than the veteran because he gets more rolls/round.
>
> The probibility of a crit remains the same, the rookie merely gets to try
> to get them more often.
- References:
- Re: archery
- From: John Hogg <johnhogg@expert.cc.purdue.edu>